Miyamoto emphasizes the fact that Link wields no sword in the artwork.
What this could mean, I have no idea, but it sounds intriguing.
but i think zelda needs multiplayer. co-op but the kind of co-op where you could also just run around and mess with your partner. that would require all dungeon designs to be MASSIVELY different though, because if you don't constantly throw in co-op gimmicks (maybe like one person must hook shot to somewhere while another uses the bow to take down enemies?) there would be no reason. i think it's just something i'd like to try and not necessarily something i'd like to see in the next major zelda title.