LINK’S AWAKENING COMPLETIONIST GUIDE
Author, Map Maker, and All-Around Good Guy: Linkmaster30000
Table of Contents
About Link's Awakening
target="_blank">I – To The Tail Cave
target="_blank">II – Level 1: Tail Cave
target="_blank">III – To The Bottle Grotto
target="_blank">IV – Level 2: Bottle Grotto
target="_blank">V – To The Key Cavern
target="_blank">VI – Level 3: Key Cavern
target="_blank">VII – To The Angler’s Tunnel
target="_blank">VIII – DX VERSION ONLY – TO THE COLOR DUNGEON
target="_blank">IX – Level 0: The Color Dungeon
target="_blank">X – Back To The Plot…
target="_blank">XI – Level 4: Angler’s Tunnel
target="_blank">XII – To The Catfish’s Maw
target="_blank">XIII – Level 5: The Catfish’s Maw
target="_blank">XIV – To The Face Shrine
target="_blank">XV – The Face Shrine
target="_blank">XVI – To Eagle’s Tower
target="_blank">XVII – Level 7: Eagle’s Tower
target="_blank">XVIII – To Turtle Rock
target="_blank">XIX – Level 8: Turtle Rock
target="_blank">XX – Back To Eagle’s Tower
target="_blank">XXI – Eagle’s Tower: Take 2
target="_blank">XXII – Last Minute Things
target="_blank">XXIII – Wind Fish’s Egg
target="_blank">XXIV – Controls, Items, Appendices, and Tricks
A note about this walkthrough – this is a Completionist Guide. By using this guide, you will get every chest in every dungeon, plus every Secret Seashell and Piece of Heart. This is not a Speed Walkthrough.
When collecting Pieces of Heart, Secret Seashells, or Golden Leaves, I will have written the number of how many you should have at this point. For example, when you get your seventh Heart Piece, I will write "Piece of Heart (7)". This walkthrough contains a complete guide to complete this game quickly and get everything easily and is based off of the DX version (the Color Dungeon and the Photos are also included). In the non-DX version, everything is exactly the same, save for a few chests in the later dungeons that have changed, and that Stone Beaks are called Stone Slabs.
I made up a lot of the names for the enemies. Just play along.
This walkthrough contains some optional HINTS, which can be used to make the game a bit easier. It also contains some ETHICS ALERTS, which are merely humorous side comments to add some comedy to this guide.
The maps are based off of the DX version, which, as mentioned before, have some slightly different items in different chests for some of the dungeons. However, since I lead you to all of the chests anyway, you will still get most of the items if you are not playing the DX version. The maps do NOT show all of the enemies - only the basic layout, the items, the mini-bosses, the bosses, and blocks/statues/torches. These are meant as supplements for my guide.
Also, the maps were made by me, and they took a long time. Feel free to use them, but do not claim them as your own. Because they're not, and you know it.
About Link's Awakening
The Legend of Zelda: Link's Awakening was the fourth game in the Zelda series, and the first to be released on a portable system. It was originally released for the black and white Game Boy in 1993. A colorized version (Link's Awakening DX) was released for the Game Boy Color in 1998, which featured a new dungeon and a photograph mode, in which a mouse took pictures of Link that the player could print out using a Game Boy Printer.
This was the first Zelda game that allowed the player to save from wherever Link last entered instead of starting from a fixed location. Also first appearing in Link's Awakening were fishing, companions that followed you around the overworld, different songs to be learned on your Ocarina, the ever-popular Trading Sequence, item collecting (Secret Seashells in this game - later games had Golden Skulltulas, Fairies, and other items), and two new items: the Roc's Feather and the Magnifying Lens (which became the Lens of Truth in later games).
There was no Magic Meter in Link's Awakening, which was different from the two games preceding it (Link to the Past and Adventure of Link). Because of this, the Magic Powder, which used the Magic Meter in Link to the Past, now had a limited supply like bombs or arrows.
The Roc's Feather allowed Link to jump, which opened the Zelda series back up to side-scrolling capabilities (this was in Adventure of Link, as was jumping, but was set aside for A Link to the Past).
Link's Awakening was also the first game to have Link hold two items simultaneously, neither of which had to be the sword or the shield. For example, Link could equip his Pegasus Boots and his Roc's Feather, then use them together to perform a running jump. However, this function was only continued in Oracle of Ages, Oracle of Seasons, and, to a lesser extent, Twilight Princess.
Finally, another feature that first appeared in Link's Awakening was using your shield: in the first three Zelda games, the shield was automatically used unless another item was being used, but in Link's Awakening, the shield had to be used by pressing a button. This has continued in most Zelda games following this one.
Link defeated Ganon. Now everyone is afraid that peace will not last. Link, being the hero that he is, decides to leave, because he doesn't want to hear it. As he's floating around on his boat, a storm erupts and lighting hits the boat. Link is washed ashore on the beach of a strange island, where a girl takes him back to his house and helps him recover.
Edited by Linkmaster30000, 28 February 2010 - 10:34 PM.