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#1 Robo

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Posted 11 January 2013 - 09:51 AM

IT IS MEANINGLESS HANZ OWNS A PAPER MARIO GAME BEFORE I DO NOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO

#2 Torn

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Posted 11 January 2013 - 09:53 AM

I'LL HELP YOU MANG. *MANHUGZ*

#3 Robo

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Posted 11 January 2013 - 10:16 AM

:Hug:

#4 Mega Grumpig

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Posted 11 January 2013 - 02:42 PM

i heard some less-than-favorable reviews of Sticker Stars... but i gotta know from y'all if it truly stands up to Paper Mario glory.

#5 Robo

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Posted 11 January 2013 - 03:44 PM

Me too. I think it's alright. The only part that really has me worried is that Bowser doesn't talk. At all. He's one of my favorite characters in the Paper Mario games so...

#6 Hanz

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Posted 11 January 2013 - 03:55 PM

It's alright....definitely my least favorite of the series. There is nothing wrong with it or anything...just not as good as the others so far.

#7 Linkmaster30000

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Posted 11 January 2013 - 04:51 PM

I played it for a bit. Then I put it down. Haven't done that with a Mario RPG before. Feels weird.

#8 Haku

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Posted 11 January 2013 - 07:01 PM

If you want something like the original or The Thousand Year Door, you've bought the wrong game. Outside of the turn based mechanics, Sticker Star has removed all RPG elements out of the game. There's no party members, no experience points, no character progression, the story progression is confusing and terrible, and the story is horrendous. While I agree that most Mario games do not need a deep story, this isn't just some Mario game. It's a game that's almost entirely based around the story, the characters, the dialog, and the RPG gameplay. The game has removed almost all the staples that are great from the Paper Mario series. What we're left with is a boring, tedious mess of a game.

#9 Robo

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Posted 12 January 2013 - 04:36 AM

Wow Haku... Is it really that bad? :Hurt:

I mean, the only reason I don't own it yet is because it's €52/$70 here...which is simply unacceptable to me... (usual for 3DS is €45/$60)

#10 Haku

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Posted 12 January 2013 - 02:24 PM

in my opinion, yes. The game is so tedious and boring, that it's a chore to actually play the game. I would watch some walkthroughs on YouTube so see if it's something you're interested in. I completely agree with LM, though. Other Paper Mario games (even Super Paper Mario, which wasn't really a Paper Mario game, but was pretty good in its own right) were hard to put down. I actually wanted to continue to play them. If I could never play Sticker Star again, that would be perfectly fine.

The biggest problem I have with the game is its story progression. Sometimes, the story requires a special sticker in order to progress the plot. That would be fine if the stickers were found in the natural story progression. However, many times it requires backtracking to a level previously cleared to find the hidden sticker. The game gives no clear indication on where to find the sticker in question, so many times the best option would be to go to every cleared individual level and hope that the sticker is hidden in that level--or just use a game guide. There's a difference between being hand holding and overly helpful (Skyward Sword), and not giving you any clear indication on what the fuck to do (Sticker Star). I wish the game had a balance between allowing gamers to explore the world, while at the same time giving them an indication on where to go next.




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