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The Legend of Zelda: Breath of the Wild


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#16 Robo

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Posted 19 June 2014 - 07:16 AM

As long as the dowsing mechanic doesn't return they can include a hundred Fi's for all I care. That beeping noise practically made you use it.



#17 Hanz

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Posted 06 December 2014 - 08:01 AM





Wow...some Dark Souls style gorgeous views...

#18 Linkmaster30000

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Posted 06 December 2014 - 08:28 AM

Loving it. I also like how, since Epona kind of auto-moves, you can relax and enjoy the scenery (unless you find enemies).

Link's still not wearing green, I noticed.

This version is zoomed in, in case you want to see the game a bit clearer.




#19 Robo

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Posted 06 December 2014 - 10:30 AM

Looks good.

 

Link is right-handed. Considering they went to the trouble of changing him back to being left-handed in A Link Between Worlds, I can't help but wonder if that is because they are keeping the Skyward Sword sword controls as an option. It certainly wouldn't hurt, as I thought that was the best part of Skyward Sword. (except for the very rare case where it didn't work, like a forward thrust)

 

You can tell it's still early though. But Nintendo's demos like this one are always rather rough before they polish them up. I don't know if I'd compare it to something like Dark Souls but it's definitely not something that's been in a lot of Zelda games. I'm very glad that the overall feel is more like Zelda 1-3. It feels way more open than any other 3D Zelda I've seen since OoT, and the only reason that one felt open was because I was younger and 3D technology was younger as well. Contrast the cliff side scene here with the Hyrule Field with the giant gaping chasms in Twilight Princess. It is a different style and I like it.

 

It does feel a little unlike Zelda to me, but I'm sure the little things that make Zelda, Zelda will be added before release.

 

Cautiously excited.

 

QEDIT: Having a closer look, what is that green bar below the hearts? Magic? It could also be a stamina bar, which would make the Dark Souls comparison even more accurate I suppose.


Edited by Polarbear, 06 December 2014 - 10:32 AM.


#20 Linkmaster30000

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Posted 06 December 2014 - 06:23 PM

I assume it's a magic meter. But then, they had one in the early shots of Twilight Princess as well, and then they got rid of it before release, so it could just be a place-holder again just in case. Regardless, it doesn't look like the sailcloth uses it (unlike the Deku Leaf in Wind Waker).

#21 Robo

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Posted 09 December 2014 - 06:50 PM

I hope it's a magic meter. I want magic weapons again!



#22 Hanz

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Posted 28 March 2015 - 07:01 AM

Eiji Aonuma, producer of The Legend of Zelda, has a message to share. Please take a look at this video.

Posted by The Legend of Zelda on Friday, March 27, 2015
Delayed. Not really surprised.

#23 Linkmaster30000

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Posted 28 March 2015 - 07:37 AM

I'm fine with this. I'd rather have a full game meets both the fans' approval and Nintendo's instead of one that's rushed to meet a deadline.

#24 Robo

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Posted 31 March 2015 - 05:42 AM

Take all the time you need Aonuma!



#25 Hanz

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Posted 12 June 2016 - 01:47 PM

Oh thats pretty.

#26 Hanz

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Posted 14 June 2016 - 11:50 AM

Breath of the Wild!

#27 Hanz

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Posted 14 June 2016 - 12:02 PM

Voice acting. Link wakes up in a spaceship thing!

#28 Hanz

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Posted 14 June 2016 - 04:43 PM






#29 Hanz

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Posted 14 June 2016 - 04:50 PM

This looks so pretty. Clothing change options are one of my favorite things in games and I am waaaay into this so far.



#30 Phaeon

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Posted 14 June 2016 - 10:25 PM

It looks pretty good, but I have yet to see it really being a Zelda game.




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